Posts

Showing posts from November, 2020

Humans mini mock

  ‘To what extent does the first episode of Humans conform to conventions of the Sci-fi genre’?  http://lr-media.blogspot.com/2020/11/humans-mini-mock.html Blog post to support planning Argument  Key Scenes (technical codes!) Theory you could apply  Media Language  Is typical of the genre, is futuristic, and robots are a real scientific discovery, sentient AI is a real life concern, is possible, Humans is futuristic but fictional, can give the illusion of what our future holds. Full automation. Everything is possible, dosen’t look out of the ordinary, much like our everyday lives, isn't something that would never happen in our lifetimes. Humans acts as an allegory, a comment on broader society which is very common in the sci fi genre. Metaphors such as slavery, reminence of uks colonial past Pre credit sequence, a warehouse full of human like robots. Can be futuristic or an alternate reality.  First getting anita, setting her up. Credit sequence shows real headlines and real robo

Post modernism and Hyper-reality

Image
postmodernism and Hyper-reality hyper-reality - beyond reality and the boundaries weve known. a representation of nothing, something that does not exist but through the use of hyper imagery audiences now confuse the signs of th real for the real. and often the hyper real is more attractive than reality. simulacra - a copy of a copy, a representation of a representation. something that makes refenace to something else (like intertextuality) simulation - an imitation of something real key theory 5- post-modernism - jean Baudrillard in post modern culture the boundaries between the real world and  the world of the media have collapsed and that is no longer possible to distinguish between what is reality and what is simulation. in fact it no longer matters which is which. therefore in this postmodern age of simulacra, audiences are constantly bombarded with images which no longer reffer to anything "real". because of this we are no longer in a situation that media images have c

REPRESENTATION in Humans

  REPRESENTATION OF WOMEN AND CYBORGS IN HUMAN re-presentation of a group of people in a certain way and how it is done, and what are the impacts of those representations. female synths in humans: summissive, mother role (nurturing caring, homely person) sex objects, helper, housewife, prostitute, friend, slave, rebel,  maddona/whore complex theory sigman freud developped a theory to explain men's anxiety towards womens sexuality, suggesting that men define women into one of two cattegories: the maddona or the whore. maddona-woman he admires and respects, typically virtous, nurtutinf saintly and sexually repressed the whore- women he is attracted to and therfore disrespects. the whore is sensual, sexualised and desireable without purity. KEY THEORY 12- lisbet van zoonen argues that gender i constructed, and that its meaning varies based on cultural and historical culture. she suggests that masculinity as well as femininity is constructed through codes, which vary for each gender. g

Set text: Humans episode 1

SET TEXT: Humans episode 1  media language and representation: Allegory - metaphor, underlying hidden meanings. maing referance to real world issues for example sex work or slavery. a metaphor that makes a broader comment on society. Zeitgeist- current feeling/process, sociohistorical context that people can feel subconsciously. the "spirit of the time". examples: GODZILLA 1950, zeitgeist is around recovering from the war, carnage. mirrrirs the threat of nuclear war, hiroshima. INVASION OF THE SAUCER MEN 1957- threat of communissm invading an taking over their way of life. INDEPENDANCE DAY 1996- celerating all things american and america being the one that saves everyone. in what ways does humans use genre conventions to explore real world issues? what real world issues does it make referance to? 〰slavery, unpaid labour 〰sexualisation(mainly women) 〰exoticisation, racial issue (over sexualisisng) 〰comodity fetishism, annita is a computer but she is fetishised as she looks mo

analysing music magazines

Image
analysing magazine covers and articles codes and conventions-    •this cover can be seen as unconventional as it has vey few cover lines, no pull quotes, puffs and lacks a barcode and price. it is simplistic but bold with it relying on the audience to recognise the artist and identify with them in order to pick up a copy to want to read and find out more. •the colour yellow is a code for joy, happiness as it is bright and happy feeling layout and design- •plain colour block background, allowing for the artist to be the main focus, ties in with the femenine floral feel. language-very little explicit media language